I don't mean retro as in playing old games, I mean like make new stuff but think outside the box, start making weird shit that is cool and fun for completely different reasons than we've been sold so far.
Don't be fooled by the sparkly new FX, go for the new ideas and original concepts, a shift towards more indy-based creative industry.
Big Hollywood corps not welcome, lol leave your propaganda trash
listen, can you hear it, its getting closer
- Canuckster
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Actually, what I mean is the retro community is coming out with lots of new, old school, 8 and 16 bit style games. In addition to the old games getting lots of attention. Even this game has an old school look and feel, outside of the psychedelia.
People say they all want the truth, but when they are confronted with a truth that disagrees with them, they balk at it as if it were an unwanted zombie apocalypse come to destroy civilization.
- Canuckster
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Also, the creator named this game polybius. The name of which has quite an urban legend attached to it.
https://en.m.wikipedia.org/wiki/Polybius_(video_game)
An entry for the title was added to arcade game resource coinop.org on August 3, 1998.[1] The entry mentions the name Polybius and a copyright date of 1981,[2] although no such copyright has ever been registered.[3] The author of the entry claims in the description to be in possession of a ROM image of the game, and to have extracted fragments of text from it, including "1981 Sinneslöschen".[2] The remainder of the information about the game is listed as "unknown",[1] and its "About the game" section describes the "bizarre rumours" that make up the legend.[2]
The story tells of an unheard-of new arcade game appearing in several suburbs of Portland, Oregon in 1981, something of a rarity at the time. The game is described as proving popular to the point of addiction,[1] with lines forming around the machines often resulting in fighting over who would play next. The urban legend describes how the machines were visited by men in black, who collected unknown data from the machines,[1] allegedly testing responses to the game's psychoactive effects. Players supposedly suffered from a series of unpleasant side effects, including amnesia, insomnia, night terrors and hallucinations.[4]
Approximately one month after its supposed release in 1981, Polybius is said to have disappeared without a trace.[5] Ben Silverman of Yahoo! Games remarked: "Unfortunately, there is no evidence that the game ever existed, no less turned its users into babbling lunatics... Still, Polybius has enjoyed cult-like status as a throwback to a more technologically paranoid era."[4]
The company named in most accounts of the game is Sinneslöschen.[1] The word is described by writer Brian Dunning as "not-quite-idiomatic German" meaning "sense delete" or "sensory deprivation". These meanings are derived from Sinne, "senses" and löschen, "to extinguish" or "to delete".[1]
Polybius received some mass-market attention in the September 2003 issue of GamePro magazine, as part of a feature story on video games called "Secrets and Lies".[6] The article declared the existence of the game to be "inconclusive".[7] Snopes.com claims to have debunked the existence of the game as a modern-day version of 1980s rumors of "men in black" visiting arcades and taking down the names of high scorers at arcade games. This led to the hypothesis that the government was hosting some sort of experiment and sending subliminal messages to the players.[8]
https://en.m.wikipedia.org/wiki/Polybius_(video_game)
An entry for the title was added to arcade game resource coinop.org on August 3, 1998.[1] The entry mentions the name Polybius and a copyright date of 1981,[2] although no such copyright has ever been registered.[3] The author of the entry claims in the description to be in possession of a ROM image of the game, and to have extracted fragments of text from it, including "1981 Sinneslöschen".[2] The remainder of the information about the game is listed as "unknown",[1] and its "About the game" section describes the "bizarre rumours" that make up the legend.[2]
The story tells of an unheard-of new arcade game appearing in several suburbs of Portland, Oregon in 1981, something of a rarity at the time. The game is described as proving popular to the point of addiction,[1] with lines forming around the machines often resulting in fighting over who would play next. The urban legend describes how the machines were visited by men in black, who collected unknown data from the machines,[1] allegedly testing responses to the game's psychoactive effects. Players supposedly suffered from a series of unpleasant side effects, including amnesia, insomnia, night terrors and hallucinations.[4]
Approximately one month after its supposed release in 1981, Polybius is said to have disappeared without a trace.[5] Ben Silverman of Yahoo! Games remarked: "Unfortunately, there is no evidence that the game ever existed, no less turned its users into babbling lunatics... Still, Polybius has enjoyed cult-like status as a throwback to a more technologically paranoid era."[4]
The company named in most accounts of the game is Sinneslöschen.[1] The word is described by writer Brian Dunning as "not-quite-idiomatic German" meaning "sense delete" or "sensory deprivation". These meanings are derived from Sinne, "senses" and löschen, "to extinguish" or "to delete".[1]
Polybius received some mass-market attention in the September 2003 issue of GamePro magazine, as part of a feature story on video games called "Secrets and Lies".[6] The article declared the existence of the game to be "inconclusive".[7] Snopes.com claims to have debunked the existence of the game as a modern-day version of 1980s rumors of "men in black" visiting arcades and taking down the names of high scorers at arcade games. This led to the hypothesis that the government was hosting some sort of experiment and sending subliminal messages to the players.[8]
People say they all want the truth, but when they are confronted with a truth that disagrees with them, they balk at it as if it were an unwanted zombie apocalypse come to destroy civilization.
- Edge Guerrero
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- I don't mean retro-gaming. I mean some news video-games consoles, with new indy enterprises. Wee see so mani flash-games, would be cool a new console to play them.
- I rent this space for advertising
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
- Edge Guerrero
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- Edited because my childish behavior would derail this thread.
- I rent this space for advertising
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
- Edge Guerrero
- Posts: 8287
- Joined: Tue Oct 22, 2013 7:14 am
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- I rent this space for advertising
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
- Edge Guerrero
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- So. Wheres the console?
- I rent this space for advertising
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
- Canuckster
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Probably vaporware at this point.
People say they all want the truth, but when they are confronted with a truth that disagrees with them, they balk at it as if it were an unwanted zombie apocalypse come to destroy civilization.
- Edge Guerrero
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Canuckster wrote:Probably vaporware at this point.
- I rent this space for advertising
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
Don't be selfish, preserve this world for the next generations.
I'll never long for what might have been
Regret won't waste my life again
I won't look back I'll fight to remain
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