A few years ago some Sher-folk started a Sherdog RPG game, and they asked me to design the 'War Room' chapter.
I was psyched, and put a ton of work into it. I wrote a whole script for it where you had to explore and meet/collect the right items and puzzle them together to 'solve' the level. Lots of jokes and whistleblowing.
Understandably, people got sidetracked with life, and the game never got made. But damn it seems a waste to let this thing go.
If anyone wants to program it, I would be happy to re-write it for a non-Sherdog audience. I think it would be a lot of fun but don't really know how much programming it would take to make it work.
Anyways here are some of the backgrounds I made for it. I'll keep the storyline mum
Game starts in 'The Box'. Step 1 is to find a way out of the box:
When you escape, this is the main town centre where you do most of the exploring/searching:
the bank:
arcade:
Militia Bunker:
Courthouse:
Supermarket/Hospital Combo:
Secret Society HQ:
Truth-Seeker's Place:
Guantanamo:
NSA/Cointelpro
Occult Ritual Room:
Underground Tunnels:
Hippy Tent:
